(finish this) Tiling textures in Photoshop with pictures of the tool with the example. Texture before and after offset. Spot healing tools: > spot healer > clone… Read more “Offset and tiling in photoshop”
Category: 3DSmax
Sci-fi Crate
Similar to the wooden crate we had to create this time we had to create a sci-fi cube. The plan was for it to be a data… Read more “Sci-fi Crate”
Car model
We had to make a car that had been ruined in some way to introduce narrative into the scene. For this I decided to try and make… Read more “Car model”
Game cube
So for this task we had to create a cube that could be placed into a game and create a facet–less texture for it.
Post box
We were tasked with creating an American post box with narrative.
Diffuse, Specular, Bump and Normal maps
A Diffuse map determines the colour and pattern of a model like painting onto the object itself. It takes a bitmap image and wraps it around the… Read more “Diffuse, Specular, Bump and Normal maps”
UVW maps
When applying a UVW map in the modifier list there are a number of functions to pass it through. Planar- Projects the map using the object normal… Read more “UVW maps”
Space ship unwrap and texture
I’ve created a space ship from a box in 3dsmax and then unwrapped its UVW and then made its own texture in photoshop. So first of all I… Read more “Space ship unwrap and texture”
Crate model
To create the diffuse map for the wooden crate we first unwrapped the UVW of the box. Once we did that we exported the UVW map as… Read more “Crate model”
Edit poly
The edit poly tool, found in modifiers/stack, allows the user to select Vertices, Edges, and Faces of the object and edit them. In edit poly there are… Read more “Edit poly”