Channels are values of a pixel that can be ‘read’ to produce the value wanted. Red/R – Is the red value in a pixel using the red… Read more “Read channels”
Category: VFX
Roto
The roto node it used to pull a matte from an image. In this example we roto’d out all the parts of the woman but did it… Read more “Roto”
Merge node
For our first merge node lesson we were given various values of a picture already split and prepared as .tga and we just had to merge it… Read more “Merge node”
Nuke UI
This is the NukeUI. Starting in the upper left hand section is the viewport. This will display the node tied to the viewer1 node. This can be… Read more “Nuke UI”
Nuke glossary
I’m throwing this all into one post that will be continually updated but this will include all the operations we have learnt so far. Merge The… Read more “Nuke glossary”
VFX pipeline
The VFX pipeline can be separated into 3 parts. Pre-production, Production and Post-production. Pre-production This occurs before the cameras begin shooting. Firstly R&D for the movie may… Read more “VFX pipeline”
VFX file formats
In VFX video composition is rarely done in actual video formats like MOVs or AVIs because when using these formats it one of the frames corrupts or breaks… Read more “VFX file formats”