The Imagined worlds project was to create a piece of art then play some sounds in the background to try to give the art piece some narrative.… Read more “Imagine world”
Category: Year 2
Neural Networking
This is my presentation into the research behind Neural Networking and how it is affecting the eSports scene and game development as a whole. https://docs.google.com/presentation/d/1vDIFP7dC3ng585I7HgZGstCXXTNRzINzWZX7j2yQuNI/edit?usp=sharing
Case studies
This presentation contains research into 2 video game companies. One that has already produced a game and another that has produced a game in 2017 or are… Read more “Case studies”
Knight animation
This is my shield bash animation using a cat rig. This ended up being more cinematic action than a gameplay action as there is a large wind… Read more “Knight animation”
Forge
Dwarven Forge by BlobInc on Sketchfab This was my first proper environment piece in substance painter where I was getting to grips with how to utilise the… Read more “Forge”
Fantasy table
Fantasy Table by BlobInc on Sketchfab Note – The table will likely load in SD quality and will need to be set to HD to remove the… Read more “Fantasy table”
Pyramiden Aftermath
Refinery animation Refinery Smash Animation by BlobInc on Sketchfab The animation turned out pretty well within the game adding a nice cinematic effect to the refinery turning… Read more “Pyramiden Aftermath”
Pyramiden Sprint 3
In this sprint, one of my main focuses was to make the coding work easier for everyone who wasn’t coding. The old pickup object system required the… Read more “Pyramiden Sprint 3”
Pyramiden Sprint 2
Started modelling work on a head torch for the refinery environment. This would be picked up by the player in the refinery to help them navigate until… Read more “Pyramiden Sprint 2”
Pyramiden Sprint 1
Migrated all necessary assets (models/scripts/prefabs) from the synoptic project to the Pyramiden project cleaning up the old project. Created and setup the team and the trello board… Read more “Pyramiden Sprint 1”